A copy of this work was available on the public web and has been preserved in the Wayback Machine. The capture dates from 2022; you can also visit the original URL.
The file type is application/pdf
.
Immersive Virtual Environments: Experiments on Impacting Design and Human Building Interaction
2014
CAADRIA proceedings
unpublished
This research prefaces the need for engaging with end-users in early stages of design as means to achieve higher performing designs with an increased certainty for end-user satisfaction. While the architecture, engineering, and construction (AEC) community has previously used virtual reality, the primary use has been for coordination and visualization of Building Information Models (BIM). This work builds upon the value of use of virtual environments in AEC processes but asks the research
doi:10.52842/conf.caadria.2014.729
fatcat:a3rvpclwdbbnvb2q3pvnb3pg2e