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Implementation of Min Max Algorithm as Intelligent Agent on Card Battle Game
2019
IJISTECH (International Journal Of Information System & Technology)
Information technology brings transformation from the physical world into the digital world. This transformation developed in various fields, especially games. In the past, games that are involving physical objects such as chess, cards, dominoes, and mahjong are popular for the publics. Card battle game is a game that pits strength between 2 cards. The game must have 2 players who will compete. However, if a player wants to practice before the match or wants to play alone, he needs Non Player
doi:10.30645/ijistech.v2i2.20
fatcat:5pdgi2xoe5afnmxmi7tcwatqpu