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The objective of this study was to clarify the effectiveness of expressing activities in a virtual reality (VR) system for public space planning to support consensus building with citizens, based on the idea that it is important to consider people's activities when creating attractive public spaces. We constructed a VR system comprising a background expressed in 3D computer graphics (3DCG) and activities expressed in real video image. As a result of the evaluation experiment, it became easierdoi:10.17265/1934-7359/2020.09.003 fatcat:ze3obgrjurdclaxoa3gdtmrhdm