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Exploitation of event-semantics for distributed publish/subscribe systems in massively multiuser virtual environments
2010
Proceedings of the Fourteenth International Database Engineering & Applications Symposium on - IDEAS '10
Triggered by the fast evolving technical capabilities for implementing distributed global scale applications, online games have grown to a huge industry in recent years. Particularly, Massive Multiuser Virtual Environments (MMVEs), which allow for simultaneous activity of thousands of players in a virtual world, have been tremendously successful. Current architectures, however, use centralized approaches, which obviously do not scale beyond a certain point. Distributed event-based systems are a
doi:10.1145/1866480.1866494
dblp:conf/ideas/FischerDINL10
fatcat:6khheacjcnchze64gn3xsibzwe