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Appearance based object modeling using texture database: Acquisition, compression and rendering
[article]
2002
Symposium on Rendering
Image-based object modeling can be used to compose photorealistic images of modeled objects for various rendering conditions, such as viewpoint, light directions, etc. However, it is challenging to acquire the large number of object images required for all combinations of capturing parameters and to then handle the resulting huge data sets for the model. This paper presents a novel modeling method for acquiring and preserving appearances of objects. Using a specialized capturing platform, we
doi:10.2312/egwr/egwr02/257-266
fatcat:hty6qquhlfdmnag2bkvxr2stma