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TextureGAN: Controlling Deep Image Synthesis with Texture Patches
[article]
2018
arXiv
pre-print
In this paper, we investigate deep image synthesis guided by sketch, color, and texture. Previous image synthesis methods can be controlled by sketch and color strokes but we are the first to examine texture control. We allow a user to place a texture patch on a sketch at arbitrary locations and scales to control the desired output texture. Our generative network learns to synthesize objects consistent with these texture suggestions. To achieve this, we develop a local texture loss in addition
arXiv:1706.02823v3
fatcat:yzwuihw2r5he5hss3jnyos3kma