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A trade-off between information and communication in broadcast protocols
1990
Journal of the ACM
This paper concerns the message complexity of broadcast in arbitrary point-topoint communication networks. Broadcast is a task initiated by a single processor that wishes to convey a message to all processors in the network. We assume the widely accepted model of communication networks, in which each processor initially knows the identity of its neighbors, but does not know the entire network topology. Although it seems obvious that the number of messages required for broadcast in this model
doi:10.1145/77600.77618
fatcat:du3mbz24szfqjh5sr3h3jg6onu