Exploring the Design of History-Enriched Floor Interfaces for Asynchronous Navigation Support

Luluah Albarrak, Oussama Metatla, Anne Roudaut
2020 Proceedings of the 2020 ACM on Designing Interactive Systems Conference  
a) Footprints to represent individual experiences. Colour-codes can be used to represent different users, interests or space familiarity. (b) Aggregated representation to represent collective experiences. Line thickness can be used to convey additional layer of information such as likes. Figure 1 : Illustrations of design ideas suggested by our participants. They both use digital navigation traces to support exploration and navigation in public spaces: one is using concrete representation such
more » ... s footsteps while the other one use a more abstract representation to show where most people have been. ABSTRACT Environmental cues influence our spatial behaviour when we explore unfamiliar spaces. Research particularly shows that the presence/actions of other people affects our navigation decisions. Here we examine how such social information can be integrated digitally into the environment to support navigation in indoor public spaces. We carried out a study (n=12) to explore how to represent traces of navigation behaviour. We compared 6 floor visualisations and examined how they affect participants' navigational choices. Results suggest that direct representations such as footprints are most informative. To investigate further how such visualisation could work in practice, we implemented an interactive floor system and used it as probe during one-to-one design sessions (n=26). We particularly focused on four design challenges: the overall visual representation, representation of multiple people, designing more prominent visualisations and the incorporation of DIS '20,
doi:10.1145/3357236.3395496 dblp:conf/ACMdis/AlbarrakMR20 fatcat:r5j3xv7forhmpor4yop6v3dyrq