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Within the frame of the H2020 project Photonics4All a board game competition for High School Students mainly in Italy was organised. The goal of the competition is the creation of an original board game having photonics and light as the central theme. This presentation gives insights into the implementation of the photonics games competition and presents the different games devolped within this competition, including the winners (in Italian).doi:10.5281/zenodo.437108 fatcat:gqwprpxavnab5bbmmne6nceyby