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ACM SIGGRAPH 2007 papers on - SIGGRAPH '07
Figure 1 : Real-time renderings of complex refractive objects -(left) glass with red wine casting a colorful caustic, 24.8 fps. (middle) Amberlike bunny with black embeddings showing anisotropic scattering and volume caustics in the surrounding smoke and its interior, 13.0 fps. (right) Rounded cube composed of three differently colored and differently refracting kinds of glass showing scattering effects and caustics in its interior, 6.4 fps. Abstract We present a new method for real-timedoi:10.1145/1275808.1276451 fatcat:7pmjaklbqbe2fhbhli4k2dft3a