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Lecture Notes in Computer Science
The radiosity method is particularly suitable for global illumination calculations in static environments. Nonetheless, for applications of image synthesis such as lighting design or architectural simulation, we have to deal with dynamic environments. To make the method usable in a real case, the illumination has to be updated as fast as possible after an object moves. The efficient way is to find the calculations strictly necessary to be recomputed after a change in the scene. The largest partdoi:10.1007/bfb0014495 fatcat:mlmlgdaww5eudj4abaajzs7wnm