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Meta!Blast computer game: a pipeline from science to 3D art to education
2012
The Engineering Reality of Virtual Reality 2012
Meta!Blast (http://www.metablast.org) is designed to address the challenges students often encounter in understanding cell and metabolic biology. Developed by faculty and students in biology, biochemistry, computer science, game design, pedagogy, art and story, Meta!Blast is being created using Maya (http://usa.autodesk.com/maya/) and the Unity 3D (http://unity3d.com/) game engine, for Macs and PCs in classrooms; it has also been exhibited in an immersive environment. Here, we describe the
doi:10.1117/12.911289
fatcat:2775uos4xzhqda2ivwdk46mswq