From an experimental paper to a playful screen: How the essence of materiality modulates the process of creation

Sara Sintonen
2020 British Journal of Educational Technology  
Introduction This article works through thinking about a learner's experiences dealing with analogue and digital artefacts in order to explore the potential of different materials modulating content creation processes. The aim of this article is to develop a better understanding of the contribution of materiality in a discourse between a creator (content producer) and an interface, through the concept of intra-action (Barad, 2003 (Barad, , 2007 . My argument rests on the belief that the basis
more » ... content creation is foundationally connected with the essence of materials modulating the dynamic processes: as analogue and digital technology have their own characteristic essences, they act differently as mediators, and in education one cannot replace another. As Karen Barad (2007, p. 170) formulated: "Matter's dynamism is generative not merely in the sense of bringing new things into the world but in the sense of bringing forth of new worlds, of engaging in an ongoing reconfiguration of the world." New materialism offers the viewpoint for processes emerging from several tangled relationalities (Barad, 2003 (Barad, , 2007 . Therefore, it is worth addressing questions of (1) what digitalised education might come to look like in the ever-changing contexts of the rapidly changing technology and material conditions in a posthuman era and (2) what the matter is of Abstract The article seeks to develop a better understanding of the contribution of materiality in a discourse between a creator (content producer) and an interface, dealing with analogue and digital artefacts. Focus is in the materiality of the two different art-creation learning processes, acrylic painting and digital painting. The objective of this paper is to consider especially the affect and meaning of these two different content creation modalities and intra-action within that. Through reflective autoethnographic consideration, the purpose is to consider the essences of materials manifesting and modulating the processes of content creation as a posthumanist phenomenon. It will be shown that the creation processes with paper are more experimental whereas the processes with digital screen are more playful. There is a growing need to deeper understand the cultural change of material cultures and the people's intra-action with the materials also enabling arts creation. This paper will widen our limited understanding and deepen our theoretical perspectives of the essence of materials which then avails confronting analogue and digital when developing teaching and learning in the posthuman era especially in early education. This is an open access article under the terms of the Creative Commons Attribution-NonCommercial-NoDerivs License, which permits use and distribution in any medium, provided the original work is properly cited, the use is non-commercial and no modifications or adaptations are made.
doi:10.1111/bjet.12906 fatcat:ufr6jjz3tnahjp4ddvysu5jebu