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A Data-Driven Approach for Real-Time Clothes Simulation+
2005
Computer graphics forum (Print)
A data-driven approach for real-time processing of clothes, particularly suitable for simulating dresses worn by virtual characters, is proposed. It starts, prior to realtime simulation, by analyzing cloth behavior in relation to the underlying skeleton movement from a pre-simulated sequence of the cloth obtained using any high quality offline simulators. The idea is to use this analysis to find an optimal combination of physics-based simulation and geometric approximation of the simulator;
doi:10.1111/j.1467-8659.2005.00841.x
fatcat:c467pl42ofcrvn3pp37dsxkl5q