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Inclusive computer science education using a ready-made computer game framework
2007
ACM SIGCSE Bulletin
Leveraging the prevailing interest in computer games among college students, both for entertainment and as a possible career path, is a major reason for the increasing prevalence of computer game design courses in computer science curricula. Because implementing a computer game requires strong programming skills, game design courses are most often restricted to more advanced computer science students, yet real game design involves a diverse and creative team. This paper reports on a ready-made
doi:10.1145/1269900.1268820
fatcat:bfgr6tzzcjcsvisbtcoqkswtke