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ACM SIGGRAPH 2006 Papers on - SIGGRAPH '06
Figure 1 : Top: A paddle mixes smoke in a tank. Bottom: A cross-section of the simulation meshes used for each frame. Abstract This paper presents a method for animating fluid using unstructured tetrahedral meshes that change at each time step. We show that meshes that conform well to changing boundaries and that focus computation in the visually important parts of the domain can be generated quickly and reliably using existing techniques. We also describe a new approach to two-way coupling ofdoi:10.1145/1179352.1141961 fatcat:njmoku6hmvcunpqo6jyezfqnu4