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Proceedings of the 12th ACM Multimedia Systems Conference
Remote rendering systems comprise powerful servers that render graphics on behalf of low-end client devices and stream the graphics as compressed video, enabling high end gaming and Virtual Reality on those devices. One key challenge with them is the amount of bandwidth required for streaming high quality video. Humans have spatially non-uniform visual acuity: We have sharp central vision but our ability to discern details rapidly decreases with angular distance from the point of gaze. Thisdoi:10.1145/3458305.3463383 fatcat:smlaxwvuhzh47epcgmfharwfka