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An efficient local clustering approach for simplification of 3D point-based computer graphics models
2006
2006 IEEE International Conference on Multimedia and Expo
Given a point-based 3D computer graphics model which is defined by a point set P (P = {pi ∈ R 3 }) and a desired reduced number of output samples Ns, the simplification approach finds a point set Ps which (i) satisfies |Ps| = Ns (|Ps| is the cardinality of Ps) and (ii) minimizes the difference of the corresponding surface Ss(defined by Ps) and the original surface S(defined by P ). Although a number of previous approaches have been proposed for simplification, most of them (i) do not focus on
doi:10.1109/icme.2006.262621
dblp:conf/icmcs/YuW06b
fatcat:q5a644he4jfxxesbm2622ibxou