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A camera-based interface for interaction with mobile handheld computers
2005
Proceedings of the 2005 symposium on Interactive 3D graphics and games - SI3D '05
Figure 1 : The camera-based interface. Abstract Recent advances in mobile computing allow the users to deal with 3D interactive graphics on handheld computers. Although the computing resources and screen resolutions grow steadily, user interfaces for handheld computers do not change significantly. Consequently, we designed a new 3-DOF interface adapted to the characteristics of handheld computers. This interface tracks the movement of a target that the user holds behind the screen by analyzing
doi:10.1145/1053427.1053438
dblp:conf/si3d/HachetPG05
fatcat:q6t4umb6dnhkjkkubo5rqkv5xq