A copy of this work was available on the public web and has been preserved in the Wayback Machine. The capture dates from 2014; you can also visit the original URL.
The file type is
Figure 1 : The camera-based interface. Abstract Recent advances in mobile computing allow the users to deal with 3D interactive graphics on handheld computers. Although the computing resources and screen resolutions grow steadily, user interfaces for handheld computers do not change significantly. Consequently, we designed a new 3-DOF interface adapted to the characteristics of handheld computers. This interface tracks the movement of a target that the user holds behind the screen by analyzingdoi:10.1145/1053427.1053438 dblp:conf/si3d/HachetPG05 fatcat:q6t4umb6dnhkjkkubo5rqkv5xq