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This paper establishes a connection between the notion of observation (or monitoring) structure in game theory and the one of communication channels in Shannon theory. One of the objectives is to know under which conditions an arbitrary monitoring structure can be transformed into a more pertinent monitoring structure. To this end, a mediator is added to the game. The objective of the mediator is to choose a signalling scheme that allows the players to have perfect, almost perfect or publicdoi:10.4108/icst.valuetools.2011.245800 dblp:conf/valuetools/TreustL11 fatcat:kns6eqqmcnafzlbgqrjdrdo664