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Animated drawings rendered by genetic programming
2009
Proceedings of the 11th Annual conference on Genetic and evolutionary computation - GECCO '09
We describe an approach to generating animations of drawings that start as a random collection of strokes and gradually resolve into a recognizable subject. The strokes are represented as tree based genetic programs. An animation is generated by rendering the best individual in a generation as a frame of a movie. The resulting animations have an engaging characteristic in which the target slowly emerges from a random set of strokes. We have generated two qualitatively different kinds of
doi:10.1145/1569901.1570030
dblp:conf/gecco/BarileCBT09
fatcat:hi7etpu6cbdtfis7b5wy5j3udu