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Humans have a tendency to consider media devices as social beings. Social agents and artificial opponents can be exam ined as one instance of this effect. With today's technology it is already possible to create artificial agents that are per ceived as socially present. In this paper, we start by iden tifying the factors that influence perceptions of social pres ence in human-agent interactions. By taking these factors into account and by following previously defined guidelines for buildingdoi:10.1145/2556288.2557180 dblp:conf/chi/PereiraPP14 fatcat:3imyhvqtnbdx7dtvh3kjoyfhdq