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How to build a Context-aware Architecture for Ubiquitous VR
2007
International Symposium on Ubiquitous Virtual Reality
There are no general context-aware architectures to be useful which could be applied to full life cycle in ubiquitous VR, even though many context-aware architectures or middleware are proposed. In this paper, we propose a general approach of a context-aware architecture for ubiquitous virtual reality. We would discuss how to improve the intelligence ability in a context-aware architecture.
dblp:conf/isuvr/OhW07a
fatcat:2pbxvxxhmnatrjyf6venptcow4