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Design is an inherently multidisciplinary endeavor. This raises the question of how to develop systems in ways that can best leverage the perspectives, practices, and knowledge bases of these different areas. Agile software development and usability engineering both address important aspects of system design, but there are tensions between the methods that make them difficult to integrate. This work presents a development approach that draws from extreme programming (XP), a widely practiceddoi:10.1109/agile.2007.63 dblp:conf/agiledc/LeeM07 fatcat:6ppvogx5rjd33ibym4tlhayt3m