A copy of this work was available on the public web and has been preserved in the Wayback Machine. The capture dates from 2003; you can also visit the original URL.
The file type is application/pdf
.
Smooth meshes for sketch-based freeform modeling
2006
ACM SIGGRAPH 2006 Courses on - SIGGRAPH '06
This paper describes a framework for introducing visually smooth surfaces into sketch-based freeform modeling systems. An existing sketch-based freeform modeling system generates rough polygonal meshes with uneven triangulations after each operation. Our approach generates a dense, visually smooth polygonal mesh by beautifying and refining the original rough mesh. A beautification process generates near-equilateral triangles with a near-uniform distribution of vertices to mask the noise and bad
doi:10.1145/1185657.1185774
dblp:conf/siggraph/IgarashiH06a
fatcat:5kcsvnrnynaqboxv6lhlyqoome