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A Paediatric Interactive Therapy System for arm and hand rehabilitation
2008
2008 Virtual Rehabilitation
Paediatric rehabilitation using virtual reality systems pose unique usability challenges distinct from those in adult rehabilitation. These challenges relate to the different epidemiology and aetiology of children's disorders requiring rehabilitation and the physical design of interactive virtual reality hardware for children of varying sizes. Just as importantly, children need highly entertaining interactive scenarios that suit their differing levels of cognitive development and thus their
doi:10.1109/icvr.2008.4625148
fatcat:3rkonenfrnhg5oe3vkbqpzdnyi