A copy of this work was available on the public web and has been preserved in the Wayback Machine. The capture dates from 2018; you can also visit the original URL.
The file type is application/pdf
.
Research on Multi-CPU and Multi-GPU Scalable Parallel Rendering on Shared Memory Architecture
2012
Proceedings of the 2nd International Conference on Computer Application and System Modeling
unpublished
As the performance-price ratio of a GPU becoming high, lots of systems may have more than one GPU in a node. Every GPU in a node has the strong ability to render, and it is very important to effectively organize the parallel rendering pipeline to fully exploit the compute units of the system. However lots of parallel rendering systems couple the hardware rendering stage with the composition stage in the display thread and this will make GPUs stall. In this paper, we describe a parallel
doi:10.2991/iccasm.2012.370
fatcat:ofpe3acfl5hyni32jhs6gbzcmm