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Turning Shortcomings into Challenges: Brain-Computer Interfaces for Games
[chapter]
2009
Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
In recent years we have seen a rising interest in brain-computer interfacing for human-computer interaction and potential game applications. Until now, however, we have almost only seen attempts where BCI is used to measure the affective state of the user or in neurofeedback games. There have hardly been any attempts to design BCI games where BCI is considered to be one of the possible input modalities that can be used to control the game. One reason may be that research still follows the
doi:10.1007/978-3-642-02315-6_15
fatcat:okts677u6ve5peqovegakszz4m