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Adaptive cyclically dominating game on co-evolving networks: Numerical and analytic results
[article]
2016
arXiv
pre-print
A co-evolving and adaptive Rock (R)-Paper (P)-Scissors (S) game (ARPS) in which an agent uses one of three cyclically dominating strategies is proposed and studied numerically and analytically. An agent takes adaptive actions to achieve a neighborhood to his advantage by rewiring a dissatisfying link with a probability p or switching strategy with a probability 1-p. Numerical results revealed two phases in the steady state. An active phase for pp_cri has three separate clusters of agents using
arXiv:1605.03370v1
fatcat:pukk5cppizcjjigqywphmeq5za