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Online-Gym: Multiuser Virtual Gymnasium Using RINIONS and Multiple Kinect Devices
2014
2014 6th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES)
To enhance older citizen's practice of physical exercise, we present the architecture, development, and pilot testing of a multiuser online gymnasium based on Kinect motion capture and OpenSimulator, which aims to enable socialization and supervision of exercise practice without travel requirements. The prototype was tested simultaneously with 4 elders at different locations, providing data on the feasibility of the approach and informing subsequent development and research.
doi:10.1109/vs-games.2014.7012164
dblp:conf/vsgames/CassolaPFMACCM14
fatcat:sbavlv4qvvcgjld7lywoaeigjm