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Neural Implicit Surfaces for Efficient and Accurate Collisions in Physically Based Simulations
[article]
2021
arXiv
pre-print
Current trends in the computer graphics community propose leveraging the massive parallel computational power of GPUs to accelerate physically based simulations. Collision detection and solving is a fundamental part of this process. It is also the most significant bottleneck on physically based simulations and it easily becomes intractable as the number of vertices in the scene increases. Brute force approaches carry a quadratic growth in both computational time and memory footprint. While
arXiv:2110.01614v1
fatcat:cmgyuw3h7rgalaxfolavnoblhu