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Game based learning is becoming a widespread technique used to enhance motivation, involvement and educational experience of learners. Games have the potential to support educational curricula when designed effectively. In this work, an educational game to teach Arabic spelling to children is proposed. The game consists of two main parts; a robot and a desktop application. The robot is connected to the desktop application to form the complete game. Our mere focus is to develop an interactive,doi:10.5121/ijaia.2019.10602 fatcat:34p66kr2bfddlhg53fqpa7vqwu