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A More Flexible Approach to Utilizing Depth Cameras for Hand andTouch Interaction
2012
International Journal of Virtual Reality
Many researchers have utilized depth cameras for tracking user's hands to implement various interaction methods, such as touch-sensitive displays and gestural input. With the recent introduction of Microsoft's low-cost Kinect sensor, there is increased interest in this strategy. However, a review of the existing literature on these systems suggests that the majority suffer from similar limitations due to the image processing methods used to extract, segment, and relate the user's body to the
doi:10.20870/ijvr.2012.11.3.2851
fatcat:iotn3eq5gnfkrexx7fnb34o42a