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We present a prototype of a smartphone-based virtual reality (VR) viewer, which can cover nearly the full human field-of-view (FOV). The prototype suggests that such extensions are feasible ways to significantly expand the FOV of standard VR viewers. The concept can be employed for future VR viewers or it can even be retrofitted to some existing ones.doi:10.1145/3131085.3131088 dblp:conf/mindtrek/RakkolainenRTH17 fatcat:p4xelpli2vd3xbjixejhag4y6q