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This paper proposes camera and media stream management techniques at the middleware level for implementing a U-City (ubiquitous city). The study focuses on overcoming the difficulties associated with developing middleware capable of processing and streaming multimedia data from a large number of cameras by expanding the traditional media processing technology. The content of the study can be classified into two main categories: One is a camera array management technique that involves thedoi:10.1007/s11042-007-0166-z fatcat:n55kshjwgneezktalt6yyzf4xa