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The Gamification of Crowdsourcing Systems: Empirical Investigations and Design
2017
Recent developments in modern information and communication technologies have spawned two rising phenomena, gamification and crowdsourcing, which are increasingly being combined into gamified crowdsourcing systems. While a growing number of organizations employ crowdsourcing as a way to outsource tasks related to the inventing, producing, funding, or distributing of their products and services to the crowd – a large group of people reachable via the internet – crowdsourcing initiatives become
doi:10.5445/ir/1000074115
fatcat:r3qqn4sv65gsxkexc4lrfguv2q