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Technology Facilitates Physical Activity Through Gamification: A Thematic Analysis of an 8-Week Study
2020
Frontiers in Computer Science
Gamification has enabled technology to facilitate behavior change through increasing the engagement and motivation of people in health and wellness domains. While research on physical activity (PA) and why older adults engage in PA exists, there are not many long-term studies on how gamification influences technology use and adherence to PA by older adults. We conducted a synchronous, 8-week, experimental study with older adults in the 50+ age group. Participants were randomized into three
doi:10.3389/fcomp.2020.530309
fatcat:t6khjmms6zcwvgfkfstk4sld2y