A copy of this work was available on the public web and has been preserved in the Wayback Machine. The capture dates from 2011; you can also visit the original URL.
The file type is application/pdf
.
Interactive texture-based volume rendering for large data sets
2001
IEEE Computer Graphics and Applications
To employ direct volume rendering, TRex uses parallel graphics hardware, software-based compositing, and highperformance I/O to provide near-interactive display rates for time-varying, terabytesized data sets.
doi:10.1109/38.933524
fatcat:xwsrabn7kfbtdcmcjqz5r23k3m