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Several attempts in the field for various games have been made using Genetic Algorithm. Geometry Friends is one of many platform games. This paper shows performance improvement of the platform game by applying GA. We attempt to determine the parameters for rule-based systems in the Geometry Friends game. We perform experiments for the problem not to be solved based on rule-based systems. We divide experimental cases and apply GA to each case. As a result, we could get a set of optimaldoi:10.1016/j.procs.2013.10.033 fatcat:7nwawnkpuzem3cbzzm73idaa5u