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Combining Geometric Constraints With Physics Modeling for Virtual Assembly Using SHARP
2007
Volume 2: 27th Computers and Information in Engineering Conference, Parts A and B
unpublished
This research combines physics-based and constraint-based approaches for virtual assembly simulations where geometric constraints are created or deleted within the virtual environment at runtime. In addition, this research provides a solution to low clearance assembly by utilizing B-Rep data representation of complex CAD models for accurate collision/physics results. These techniques are demonstrated in the SHARP software (System for Haptic Assembly and Realistic Prototyping). Combining
doi:10.1115/detc2007-34681
fatcat:2bmzqr2ajfbqfdajlgth3czizq