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Multi-Agent Systems Meet GPU: Deploying Agent-Based Architectures on Graphics Processors
[chapter]
2013
IFIP Advances in Information and Communication Technology
Even given today's rich hardware platforms, computation-intensive algorithms and applications, such as large-scale simulations, are still challenging to run with acceptable response times. One way to increase the performance of these algorithms and applications is by using the computing power of Graphics Processing Units (GPU). However, effectively mapping distributed software models to GPU is a non-trivial endeavor. In this paper, we investigate ways of improving execution performance of
doi:10.1007/978-3-642-37291-9_13
fatcat:l72x3xepzvdtfjbtzd2ojfmjmy