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Cognitive Agents for Microscopic Traffic Simulations in Virtual Environments
[chapter]
2012
Lecture Notes in Computer Science
Traffic simulations in current open world video games and driving simulators are still limited with respect to the complexity of the behavior of simulated agents. These limitations are typically due to scarce computational resources, but also to the applied methodologies. We suggest adding cognitive components to traffic agents in order to achieve more realistic behavior, such as opting for risky actions or occasionally breaking traffic rules. To achieve this goal, we start by adding a
doi:10.1007/978-3-642-33542-6_27
fatcat:h5tvtod34jhsxbrlsdkzkk554i