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Image caching algorithms and strategies for real time rendering of complex virtual environments
2001
Proceedings of the 1st international conference on Computer graphics, virtual reality and visualisation - AFRIGRAPH '01
This paper presents a study about the comparison of several methods of image cache management; image caching is a recent approach of rendering, based on the concepts of impostors and hierarchical scene subdivision, which exploits the coherence of consecutive frames in a graphic sequence. Anyway existent methods don't exploit the aspects in common with cache memory management; therefore they organize the image cache without using an optimal strategy. An implementation with variable factors and
doi:10.1145/513867.513883
dblp:conf/afrigraph/CarrozzinoTFB01
fatcat:rdridjicrzbd7mux3ns6ol4e4y