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Designing-in performance through parameterisation, automation, and evolutionary algorithms: 'H.D.S. BEAGLE 1.0'
2012
CAADRIA proceedings
unpublished
Design is both a goal oriented and decision making activity. It is ill-defined by nature as designing includes weighing and understanding trade-offs amongst soft and hard objectives or in other words vague or imprecise and computationally definable criteria and goals. In this regard designers in most contemporary practices face a crisis of sorts. How do we achieve performance or sustainability under these large degrees of uncertainty or with limited design cycle times? Fundamentally design
doi:10.52842/conf.caadria.2012.141
fatcat:arckeamcprdedp67cmau6u5f6q