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Build a better mouse task: can an open-source rodent joystick enhance reaching behavior outcomes through improved monitoring of real-time spatiotemporal kinematics?
[article]
2019
bioRxiv
pre-print
For decades, advanced behavioral tasks have only been used in human and non-human primates. However, with improved analytical and genetic techniques, there has been a growing drive to implement complex reaching, decision-making, and reaction time tasks not in primates, but in rodents. Here, we assess the hypothesis that a mouse can learn a cued reaction time task. Moreover, we tested multiple training regimens and found that introducing elements of the reaction time task serially hindered,
doi:10.1101/560961
fatcat:nb2qkkw6evbxth3x4vszk4o5we