Storoke-based Suibokuga-Like Rendering for Three-Dimensional Geometric Models

Youetsu SATO, Tadahiro FUJIMOTO, Kazunobu MURAOKA, Norishige CHIBA
2004 The Journal of the Society for Art and Science  
Non-photorealistic rendering has become an important research topics in computer graphics in recent years. We have previously proposed a non-photorealistic rendering method to generate Suibokuga-like images of trees. This method was suitable only for representing trees in Mokkotsuho paintings because the images were generated from three-dimensional skeleton data. In this paper, we propose a method to generate Suibokugalike images of arbitrary objects from three-dimensional geometric models,
more » ... as polygonal models. The proposed method realizes Kou, Ten, and Shun brush stroke techniques for creating Sensenbyoho paintings, which are a typical Suibokuga style for representing landscapes. Moreover, the images can be generated from arbitrary viewpoints and light source information. The ability of this method is demonstrated by showing various example.
doi:10.3756/artsci.3.224 fatcat:ni4baup2bfem7nl3pu4ru6br2a