ARmonica

Mengu Sukan, Ohan Oda, Xiang Shi, Manuel Entrena, Shrenik Sadalgi, Jie Qi, Steven Feiner
2010 Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology - UIST '10  
ARmonica is a 3D audiovisual augmented reality environment in which players can position and edit virtual bars that play sounds when struck by virtual balls launched under the influence of physics. Players experience ARmonica through head-tracked head-worn displays and tracked handheld ultramobile personal computers, and interact through tracked Wii remotes and touch-screen taps. The goal is for players to collaborate in the creation and editing of an evolving sonic environment. Research
more » ... ges include supporting walk-up usability without sacrificing deeper functionality.
doi:10.1145/1866218.1866240 dblp:conf/uist/SukanOSESQF10 fatcat:eje6vqiqjjg2tbneivw6svgzaq