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Photorealistic Facial Synthesis in the Dimensional Affect Space
[article]
2018
arXiv
pre-print
This paper presents a novel approach for synthesizing facial affect, which is based on our annotating 600,000 frames of the 4DFAB database in terms of valence and arousal. The input of this approach is a pair of these emotional state descriptors and a neutral 2D image of a person to whom the corresponding affect will be synthesized. Given this target pair, a set of 3D facial meshes is selected, which is used to build a blendshape model and generate the new facial affect. To synthesize the
arXiv:1811.08004v1
fatcat:nevkglgwsbagxatra7gcb5bfny