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This paper presents a learning environment where a mining algorithm is used to learn patterns of interaction with the user and to represent these patterns in a scheme called item descriptors. The learning environment keeps theoretical information about subjects, as well as tools and exercises where the student can put into practice the knowledge gained. One of the main purposes of the project is to stimulate collaborative learning through the interaction of students with different levels ofdoi:10.9781/ijimai.2013.214 fatcat:s5i3a4vc6reb7cftcho5fofr5a