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In collaborative museum learning contexts, it is problematic that groups of museum visitors are not able able to touch, handle, and pass museum artefacts around during collaborative discussions. This can be due to the fragility of the artefacts themselves or due to the people discussing them being in different locations. Interacting with virtual representations of artefacts is a solution to the problem, but digital experiences have typically lacked many of the qualities that are so successfuldoi:10.14236/ewic/hci2014.27 fatcat:gb5kvomxencvfahggntn4ivq6i